SubDir HAIKU_TOP src add-ons opengl radeon ;

SetSubDirSupportedPlatformsBeOSCompatible ;

if $(TARGET_PLATFORM) != haiku {
	UseHeaders [ FDirName $(HAIKU_TOP) headers os opengl ] : true ;
		# We need our public GL headers also when not compiling for Haiku.
}


UseLibraryHeaders mesa ;

UseHeaders [ FDirName $(HAIKU_TOP) src libs mesa mesa ] ;
UseHeaders [ FDirName $(HAIKU_TOP) src libs mesa mesa main ] ;
UseHeaders [ FDirName $(HAIKU_TOP) src libs mesa mesa glapi ] ;
UseHeaders [ FDirName $(HAIKU_TOP) src libs mesa mesa tnl ] ;
UseHeaders [ FDirName $(HAIKU_TOP) src libs mesa mesa x86 ] ;
UseHeaders [ FDirName $(HAIKU_TOP) src libs mesa mesa ppc ] ;

Addon Radeon\ Hardware\ Renderer : opengl :
	RadeonHardwareRenderer.cpp
	: false
	: libGL.so libmesa.a be
;
